Crimson Desert Sets Out Without Platform Bias as Pearl Abyss Prioritizes Pure Gaming Experience

The buzz is building as Crimson Desert, the much-anticipated role-playing adventure from Pearl Abyss, prepares for launch in less than a month. Revelations have confirmed that the game will steer clear of any extra purchase elements, promising an authentic premium experience where players can immerse themselves in the world without distractions.

Not only have gamers taken note, but influential players in the industry have as well. Reports suggest that Sony was so taken with the project that they approached Pearl Abyss with a proposal. The idea was to have Sony become the game's publisher for a PlayStation-only debut, a deal that would postpone its availability on other platforms like Xbox for an entire year.

However, Pearl Abyss declined the offer, ensuring that enthusiasts across all systems will be able to join the adventure starting May 19. The decision was made because the proposed agreement would have funneled a considerable portion of the revenue and platform fees to Sony, which the developers preferred to avoid.

Traditionally, Sony has been known for releasing its own large-scale single-player stories. In recent times, though, the focus has shifted from in-house productions to acquiring third-party exclusives, as seen with titles such as Black Myth: Wukong and Stellar Blade. This strategy shift raises interesting questions about the evolving landscape of the gaming industry.

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