Ambitious Six-Year Blueprint for a Rapid-Fire Witcher Trilogy

CD Projekt has laid out an audacious vision aimed at completing a full trilogy of Witcher games within a six-year timeframe. This approach has ignited widespread enthusiasm and spurred heated debate, as the plan promises a notably shortened interval between installments.

Previously, following the confirmation that the next installment in the series was underway, the developer announced that the arrival of the new Witcher title would initiate a sequence of three games. The plan stipulates that the six-year period starts with the release of the upcoming title, which means that while the playoffs for all three games are planned in this span, the overall development phase could extend beyond six years.

During a recent financial discussion, the chief executive reiterated this goal, emphasizing that subsequent entries in the saga are expected to be produced in a swifter manner than before. The main points of the strategy include:

  • Launching the new installment as the start of a dedicated trilogy.
  • Following up with two additional games at a more rapid pace than previous cycles.

For perspective, this schedule appears formidable when compared with other major projects. For instance, another prominent remake trilogy is not on track to meet such an aggressive timeline, especially if the next entry does not hit the market before mid-2026. That project, which involves revisiting a classic narrative, still faces considerable challenges despite having a well-known legacy.

If CD Projekt can accomplish these milestones, it It would represent an extraordinary achievement within the field known for its lengthy development cycles. Until then, it may be wise to keep expectations grounded while watching how these plans evolve in the coming years.

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